Green Hourglass: This appears every time three enemies escape off the top-left side of the screen, and when it is collected for 1000 points, the playfield will turn brown as all remaining enemies are immediately almost fully inflated however, it only lasts ten seconds, so you'll have to be quick.Lock: This appears every time either Dig Dug walks 256 (16 x 16) pixels, and when it is collected for 1000 points the effects of any other special bonus items will not be lost the next time he loses a life, except that of the Green Balance which causes regular bonus items to appear immediately.Yellow Pump: This appears if either Dig Dug is killed more than four times in a two-player game and when it's collected for 400 points it will give him the effects of the other three pumps if you and your friend can finish it, without dying four times, you may not see this special bonus item either.Green Pump: This appears every time either Dig Dug goes up to the surface 96 times, and when it is collected, for 200 points, it will increase his pump's inflation speed because the Dig Dugs do not have to go up onto the surface all that often you might not actually see this special bonus item. ![]()
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